8 #ifndef FACEBOOK_NETWORK_UDP_CLIENT_H
9 #define FACEBOOK_NETWORK_UDP_CLIENT_H
This class wraps an address number with 32 bits.
Definition: Address4.h:26
This class is the base class for all connectionless clients.
Definition: ConnectionlessClient.h:27
This class wraps a port number with 16 bits.
Definition: Port.h:26
This class implements a UDP client.
Definition: UDPClient.h:25
~UDPClient() override
Destructs a UDP client object.
bool buildSocket(const Address4 &localAddress=Address4(), const Port localPort=Port())
Build the UDP socket.
UDPClient()
Creates a new UDP client object.
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15