This class implements a x3d texture coordinate node.
Definition: TextureCoordinate.h:31
void onFieldChanged(const std::string &fieldName) override
Event function to inform the node about a changed field.
TextureCoordinate(const SDXEnvironment *environment)
Creates a new x3d texture coordinate node.
size_t objectAddress() const override
Returns the address of the most derived object.
MultiVector2 point_
Point field.
Definition: TextureCoordinate.h:63
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
This class implements an abstract x3d texture coordinate node.
Definition: X3DTextureCoordinateNode.h:31