Ocean
TestCylinder3.h
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1 /*
2  * Copyright (c) Meta Platforms, Inc. and affiliates.
3  *
4  * This source code is licensed under the MIT license found in the
5  * LICENSE file in the root directory of this source tree.
6  */
7 
8 #ifndef META_OCEAN_TEST_TESTMATH_TEST_CYLINDER_3_H
9 #define META_OCEAN_TEST_TESTMATH_TEST_CYLINDER_3_H
10 
12 
13 namespace Ocean
14 {
15 
16 namespace Test
17 {
18 
19 namespace TestMath
20 {
21 
22 /**
23  * This class implements a test for the 3D cylinder.
24  * @ingroup testmath
25  */
26 class OCEAN_TEST_MATH_EXPORT TestCylinder3
27 {
28  public:
29 
30  /**
31  * Tests all cylinder functions.
32  * @param testDuration Number of seconds for each test, with range (0, infinity)
33  * @return True, if succeeded
34  */
35  static bool test(const double testDuration);
36 
37  /**
38  * Tests the Cylinder3 class constructors.
39  * @return True, if succeeded
40  */
41  static bool testConstructor();
42 
43  /**
44  * Tests the cylinder-ray intersection function.
45  * @param testDuration Number of seconds for each test, with range (0, infinity)
46  * @return True, if succeeded
47  */
48  template <typename T>
49  static bool testNearestIntersection(const double testDuration);
50 };
51 
52 } // namespace TestMath
53 
54 } // namespace Test
55 
56 } // namespace Ocean
57 
58 #endif // META_OCEAN_TEST_TESTMATH_TEST_CYLINDER_3_H
This class implements a test for the 3D cylinder.
Definition: TestCylinder3.h:27
static bool test(const double testDuration)
Tests all cylinder functions.
static bool testConstructor()
Tests the Cylinder3 class constructors.
static bool testNearestIntersection(const double testDuration)
Tests the cylinder-ray intersection function.
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15