Ocean
TestCone3.h
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1 /*
2  * Copyright (c) Meta Platforms, Inc. and affiliates.
3  *
4  * This source code is licensed under the MIT license found in the
5  * LICENSE file in the root directory of this source tree.
6  */
7 
8 #ifndef META_OCEAN_TEST_TESTMATH_TEST_CONE_3_H
9 #define META_OCEAN_TEST_TESTMATH_TEST_CONE_3_H
10 
12 
13 namespace Ocean
14 {
15 
16 namespace Test
17 {
18 
19 namespace TestMath
20 {
21 
22 /**
23  * This class implements a test for the 3D cone.
24  * @ingroup testmath
25  */
26 class OCEAN_TEST_MATH_EXPORT TestCone3
27 {
28  public:
29 
30  /**
31  * Tests all cone functions.
32  * @param testDuration Number of seconds for each test, with range (0, infinity)
33  * @return True, if succeeded
34  */
35  static bool test(const double testDuration);
36 
37  /**
38  * Tests the Cone3 class constructors.
39  * @return True, if succeeded
40  */
41  static bool testConstructor();
42 
43  /**
44  * Tests the cone-ray intersection function.
45  * @return True, if succeeded
46  */
47  template <typename T>
48  static bool testNearestIntersection();
49 
50  /**
51  * Validates the cone-ray intersection function with random inputs.
52  * @param testDuration Number of seconds to run the test, with range (0, infinity)
53  * @return True, if succeeded
54  */
55  template <typename T>
56  static bool validateNearestIntersection(const double testDuration);
57 };
58 
59 } // namespace TestMath
60 
61 } // namespace Test
62 
63 } // namespace Ocean
64 
65 #endif // META_OCEAN_TEST_TESTMATH_TEST_CONE_3_H
This class implements a test for the 3D cone.
Definition: TestCone3.h:27
static bool testNearestIntersection()
Tests the cone-ray intersection function.
static bool test(const double testDuration)
Tests all cone functions.
static bool validateNearestIntersection(const double testDuration)
Validates the cone-ray intersection function with random inputs.
static bool testConstructor()
Tests the Cone3 class constructors.
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15