8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_STATIC_GROUP_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_STATIC_GROUP_H
18 namespace SceneDescription
This class implements a node specification object.
Definition: scenedescription/Node.h:77
This class implements a x3d static group node.
Definition: StaticGroup.h:34
MultiNode children_
Children field.
Definition: StaticGroup.h:71
StaticGroup(const SDXEnvironment *environment)
Creates a new x3d static group node.
size_t objectAddress() const override
Returns the address of the most derived object.
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
void onInitialize(const Rendering::SceneRef &scene, const Timestamp timestamp) override
Event function to inform the node that it has been initialized and can apply all internal values to c...
~StaticGroup() override
Destructs a static group node.
This class implements an abstract x3d bounded object.
Definition: X3DBoundedObject.h:33
This class implements an abstract x3d child node.
Definition: X3DChildNode.h:31
This class implements a node environment container.
Definition: SDXNode.h:62
This class implements a timestamp.
Definition: Timestamp.h:36
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15