This class implements an Ocea specific x3d phantom texture coordinate node.
Definition: PhantomTextureCoordinate.h:31
size_t objectAddress() const override
Returns the address of the most derived object.
MultiVector3 point_
Point field.
Definition: PhantomTextureCoordinate.h:63
void onFieldChanged(const std::string &fieldName) override
Event function to inform the node about a changed field.
PhantomTextureCoordinate(const SDXEnvironment *environment)
Creates a new x3d phantom texture coordinate node.
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
SingleString reference_
Reference filed.
Definition: PhantomTextureCoordinate.h:66
This class implements an abstract x3d texture coordinate node.
Definition: X3DTextureCoordinateNode.h:31