8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_NAVIGATION_INFO_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_NAVIGATION_INFO_H
17 namespace SceneDescription
This class implements a node specification object.
Definition: scenedescription/Node.h:77
This class implements a x3d NavigationInfo node.
Definition: NavigationInfo.h:31
SingleTime transitionTime_
TransitionTime field.
Definition: NavigationInfo.h:78
SingleBool headlight_
Headlight field.
Definition: NavigationInfo.h:72
NavigationInfo(const SDXEnvironment *environment)
Creates a new x3d NavigationInfo node.
SingleFloat visibilityLimit_
VisibilityLimit field.
Definition: NavigationInfo.h:87
void onFieldChanged(const std::string &fieldName) override
Event function to inform the node about a changed field.
SingleFloat speed_
Speed field.
Definition: NavigationInfo.h:75
void onInitialize(const Rendering::SceneRef &scene, const Timestamp timestamp) override
Event function to inform the node that it has been initialized and can apply all internal values to c...
MultiFloat avatarSize_
AvatarSize field.
Definition: NavigationInfo.h:69
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
MultiString transitionType_
TransitionType field.
Definition: NavigationInfo.h:81
SingleBool transitionComplete_
TransitionComplete field.
Definition: NavigationInfo.h:90
size_t objectAddress() const override
Returns the address of the most derived object.
MultiString type_
Type field.
Definition: NavigationInfo.h:84
This class implements an abstract x3d bindable node.
Definition: X3DBindableNode.h:31
This class implements a node environment container.
Definition: SDXNode.h:62
This class implements a timestamp.
Definition: Timestamp.h:36
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15