8 #ifndef META_OCEAN_PLATFORM_GL_MEMORY_FRAMEBUFFER_H
9 #define META_OCEAN_PLATFORM_GL_MEMORY_FRAMEBUFFER_H
55 inline bool isBound()
const;
76 inline void unsetTargetFrame();
82 virtual bool resize(
const unsigned int width,
const unsigned int height,
const GLenum internalFormat = GL_RGBA8);
This class implements Ocean's image class.
Definition: Frame.h:1792
This class encapsulates an OpenGL context.
Definition: platform/gl/Context.h:29
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15