8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_LIVE_VIDEO_TEXTURE_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_LIVE_VIDEO_TEXTURE_H
18 namespace SceneDescription
This template class implements a object reference with an internal reference counter.
Definition: base/ObjectRef.h:58
This class implements a node specification object.
Definition: scenedescription/Node.h:77
This class implements an unspecified x3d live video texture node.
Definition: LiveVideoTexture.h:35
LiveVideoTexture(const SDXEnvironment *environment)
Creates a new live video texture node.
void onInitialize(const Rendering::SceneRef &scene, const Timestamp timestamp) override
Event function to inform the node that it has been initialized and can apply all internal values to c...
size_t objectAddress() const override
Returns the address of the most derived object.
void onMediumChanged(const Media::MediumRef &medium) override
Event function to modify properties of a new medium before it will be started and used as texture.
void onFieldChanged(const std::string &fieldName) override
Event function to inform the node about a changed field.
SingleFloat frequency_
Frequency field.
Definition: LiveVideoTexture.h:82
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
SingleVector2 dimension_
Dimension field.
Definition: LiveVideoTexture.h:79
This class implements an abstract x3d texture 2D node.
Definition: X3DTexture2DNode.h:38
This class implements an abstract x3d url object.
Definition: X3DUrlObject.h:35
This class implements a node environment container.
Definition: SDXNode.h:62
This class implements a timestamp.
Definition: Timestamp.h:36
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15