8 #ifndef META_OCEAN_INTERACTION_JS_SQUARE_MATRIX_4_H
9 #define META_OCEAN_INTERACTION_JS_SQUARE_MATRIX_4_H
138 static inline const char* objectName();
150 return "SquareMatrix4";
This class implements the java script interaction library object.
Definition: JSLibrary.h:32
This class implements the base class for all native wrapper of JavaScript objects.
Definition: JSObject.h:31
This class implements a wrapper for a JavaScript SquareMatrix4 object.
Definition: JSSquareMatrix4.h:28
static void createFunctionTemplate()
Creates the function template and object template for this object.
static const char * objectName()
Returns the JavaScript name of this object.
Definition: JSSquareMatrix4.h:148
FunctionId
Definition of ids for individual functions.
Definition: JSSquareMatrix4.h:38
@ FI_SUBTRACT
Subtracts two matrices.
Definition: JSSquareMatrix4.h:105
@ FI_ADD
Adds two matrices.
Definition: JSSquareMatrix4.h:45
@ FI_INVERT
Inverts this matrix.
Definition: JSSquareMatrix4.h:61
@ FI_TRACE
Returns the trace of this matrix.
Definition: JSSquareMatrix4.h:113
@ FI_INVERTED
Returns the inverted matrix of this matrix.
Definition: JSSquareMatrix4.h:69
@ FI_DETERMINANT
Determines the matrix's determinant.
Definition: JSSquareMatrix4.h:53
@ FI_STRING
Returns a string with the values of this matrix.
Definition: JSSquareMatrix4.h:97
@ FI_MULTIPLY
Multiplies two matrices, mutiplies this matrix with a vector, or multiplies this matrix with a scalar...
Definition: JSSquareMatrix4.h:89
@ FI_IS_EQUAL
Returns whether two matrices are equal up to some epsilon.
Definition: JSSquareMatrix4.h:77
@ FI_TRANSPOSE
Transposes this matrix.
Definition: JSSquareMatrix4.h:121
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15