8 #ifndef META_OCEAN_CV_SYNTHESIS_INITIALIZER_RANDOM_MAPPING_I_1_H
9 #define META_OCEAN_CV_SYNTHESIS_INITIALIZER_RANDOM_MAPPING_I_1_H
55 void initializeSubset(
const unsigned int firstColumn,
const unsigned int numberColumns,
const unsigned int firstRow,
const unsigned int numberRows)
const override;
This class is the base class for all initializers that are provided for a single frame only.
Definition: Initializer1.h:29
This class implements the base class for all synthesis initializers.
Definition: Initializer.h:34
This class implements the base class for all initializer objects that are applied for mappings with i...
Definition: InitializerI.h:30
This initializer creates a random initial mapping.
Definition: InitializerRandomMappingI1.h:38
InitializerRandomMappingI1(LayerI1 &layer, RandomGenerator &randomGenerator)
Creates a new initializer object.
Definition: InitializerRandomMappingI1.h:58
void initializeSubset(const unsigned int firstColumn, const unsigned int numberColumns, const unsigned int firstRow, const unsigned int numberRows) const override
Initializes a subset of the entire mapping area.
This class is the base class for all initializers that mainly initialize the synthesis mapping by a h...
Definition: InitializerRandomized.h:30
This class is the base class for all initializer objects that can separate the initialization process...
Definition: InitializerSubset.h:29
This class implements a single layer for pixel synthesis within one frame and pixel accuracy.
Definition: LayerI1.h:41
This class implements a generator for random numbers.
Definition: RandomGenerator.h:42
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15