8 #ifndef META_OCEAN_RENDERING_GLES_PRIMITIVE_H
9 #define META_OCEAN_RENDERING_GLES_PRIMITIVE_H
22 namespace GLESceneGraph
This class implements the base class for all GLESceneGraph primitive objects.
Definition: GLESPrimitive.h:32
GLESPrimitive()
Creates a new GLESceneGraph primitive object.
void setVertexSet(const VertexSetRef &vertexSet) override
Sets the vetex set of this primitive object.
virtual void updateBoundingBox()=0
Updates the bounding box of this primitive.
~GLESPrimitive() override
Destructs a GLESceneGraph primitive object.
This class is the base class for all GLESceneGraph renderable objects.
Definition: GLESRenderable.h:42
This class is the base class for all primitive objects.
Definition: Primitive.h:42
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15