Ocean
GIPrimitive.h
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1 /*
2  * Copyright (c) Meta Platforms, Inc. and affiliates.
3  *
4  * This source code is licensed under the MIT license found in the
5  * LICENSE file in the root directory of this source tree.
6  */
7 
8 #ifndef META_OCEAN_RENDERING_GI_PRIMITIVE_H
9 #define META_OCEAN_RENDERING_GI_PRIMITIVE_H
10 
13 
15 
16 namespace Ocean
17 {
18 
19 namespace Rendering
20 {
21 
22 namespace GlobalIllumination
23 {
24 
25 /**
26  * This class implements the base class for all primitive objects.
27  * @ingroup renderinggi
28  */
29 class OCEAN_RENDERING_GI_EXPORT GIPrimitive :
30  virtual public GIRenderable,
31  virtual public Primitive
32 {
33  protected:
34 
35  /**
36  * Creates a new primitive object.
37  */
39 
40  /**
41  * Destructs a primitive object.
42  */
43  ~GIPrimitive() override;
44 };
45 
46 }
47 
48 }
49 
50 }
51 
52 #endif // META_OCEAN_RENDERING_GI_PRIMITIVE_H
This class implements the base class for all primitive objects.
Definition: GIPrimitive.h:32
~GIPrimitive() override
Destructs a primitive object.
GIPrimitive()
Creates a new primitive object.
This class is the base class for all Global Illumination renderable objects.
Definition: GIRenderable.h:45
This class is the base class for all primitive objects.
Definition: Primitive.h:42
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15