Ocean
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GIPrimitive.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_RENDERING_GI_PRIMITIVE_H
9#define META_OCEAN_RENDERING_GI_PRIMITIVE_H
10
13
15
16namespace Ocean
17{
18
19namespace Rendering
20{
21
22namespace GlobalIllumination
23{
24
25/**
26 * This class implements the base class for all primitive objects.
27 * @ingroup renderinggi
28 */
29class OCEAN_RENDERING_GI_EXPORT GIPrimitive :
30 virtual public GIRenderable,
31 virtual public Primitive
32{
33 protected:
34
35 /**
36 * Creates a new primitive object.
37 */
39
40 /**
41 * Destructs a primitive object.
42 */
43 ~GIPrimitive() override;
44};
45
46}
47
48}
49
50}
51
52#endif // META_OCEAN_RENDERING_GI_PRIMITIVE_H
This class implements the base class for all primitive objects.
Definition GIPrimitive.h:32
~GIPrimitive() override
Destructs a primitive object.
GIPrimitive()
Creates a new primitive object.
This class is the base class for all Global Illumination renderable objects.
Definition GIRenderable.h:45
This class is the base class for all primitive objects.
Definition Primitive.h:42
The namespace covering the entire Ocean framework.
Definition Accessor.h:15