8#ifndef META_OCEAN_RENDERING_GI_BITMAP_FRAMEBUFFER_H
9#define META_OCEAN_RENDERING_GI_BITMAP_FRAMEBUFFER_H
22namespace GlobalIllumination
This class is the base class for all bitmap framebuffers.
Definition BitmapFramebuffer.h:37
GraphicAPI
Definition of different graphic APIs.
Definition Engine.h:57
This class is the base class for all GlobalIllumination bitmap framebuffers.
Definition GIBitmapFramebuffer.h:32
~GIBitmapFramebuffer() override
Destructs a bitmap framebuffer.
GIBitmapFramebuffer(const Engine::GraphicAPI preferredGraphicAPI)
Creates a new bitmap frambuffer.
bool initialize(const FramebufferRef &shareFramebuffer=FramebufferRef()) override
Initializes the framebuffer.
Global Illumination engine class.
Definition GIEngine.h:32
This class implements a base for all Global Illumination framebuffers.
Definition GIFramebuffer.h:39
The namespace covering the entire Ocean framework.
Definition Accessor.h:15