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GIBitmapFramebuffer.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_RENDERING_GI_BITMAP_FRAMEBUFFER_H
9#define META_OCEAN_RENDERING_GI_BITMAP_FRAMEBUFFER_H
10
13
15
16namespace Ocean
17{
18
19namespace Rendering
20{
21
22namespace GlobalIllumination
23{
24
25/**
26 * This class is the base class for all GlobalIllumination bitmap framebuffers.
27 * @ingroup renderinggi
28 */
29class OCEAN_RENDERING_GI_EXPORT GIBitmapFramebuffer :
30 virtual public GIFramebuffer,
31 virtual public BitmapFramebuffer
32{
33 friend class GIEngine;
34
35 public:
36
37 /**
38 * Initializes the framebuffer.
39 * @see Framebuffer::initialize().
40 */
41 bool initialize(const FramebufferRef& shareFramebuffer = FramebufferRef()) override;
42
43 protected:
44
45 /**
46 * Creates a new bitmap frambuffer.
47 * @param preferredGraphicAPI Preferred graphic API to be used for this framebuffer
48 */
49 GIBitmapFramebuffer(const Engine::GraphicAPI preferredGraphicAPI);
50
51 /**
52 * Destructs a bitmap framebuffer.
53 */
55};
56
57}
58
59}
60
61}
62
63#endif // META_OCEAN_RENDERING_GI_BITMAP_FRAMEBUFFER_H
This class is the base class for all bitmap framebuffers.
Definition BitmapFramebuffer.h:37
GraphicAPI
Definition of different graphic APIs.
Definition Engine.h:57
This class is the base class for all GlobalIllumination bitmap framebuffers.
Definition GIBitmapFramebuffer.h:32
~GIBitmapFramebuffer() override
Destructs a bitmap framebuffer.
GIBitmapFramebuffer(const Engine::GraphicAPI preferredGraphicAPI)
Creates a new bitmap frambuffer.
bool initialize(const FramebufferRef &shareFramebuffer=FramebufferRef()) override
Initializes the framebuffer.
Global Illumination engine class.
Definition GIEngine.h:32
This class implements a base for all Global Illumination framebuffers.
Definition GIFramebuffer.h:39
The namespace covering the entire Ocean framework.
Definition Accessor.h:15