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FrameConverterARGB32.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_CV_FRAME_CONVERTER_ARGB_32_H
9#define META_OCEAN_CV_FRAME_CONVERTER_ARGB_32_H
10
11#include "ocean/cv/CV.h"
14
15namespace Ocean
16{
17
18namespace CV
19{
20
21/**
22 * This class implements functions to convert frames with ARGB 32 bit pixel format.
23 * @ingroup cv
24 */
26{
27 public:
28
29 /**
30 * Converts a frame with ARGB32 pixel format to ARGB32 pixel format.
31 * @param source The source frame buffer, must be valid
32 * @param target The target frame buffer, must be valid
33 * @param width The width of the frame in pixel, with range [1, infinity)
34 * @param height The height of the frame in pixel, with range [1, infinity)
35 * @param flag Determining the type of conversion
36 * @param sourcePaddingElements The number of padding elements at the end of each source row, in elements, with range [0, infinity)
37 * @param targetPaddingElements The number of padding elements at the end of each target row, in elements, with range [0, infinity)
38 * @param worker Optional worker object to distribute the computation
39 */
40 static inline void convertARGB32ToARGB32(const uint8_t* source, uint8_t* target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker* worker = nullptr);
41
42 /**
43 * Converts a frame with ARGB32 pixel format to BGRA32 pixel format.
44 * @param source The source frame buffer, must be valid
45 * @param target The target frame buffer, must be valid
46 * @param width The width of the frame in pixel, with range [1, infinity)
47 * @param height The height of the frame in pixel, with range [1, infinity)
48 * @param flag Determining the type of conversion
49 * @param sourcePaddingElements The number of padding elements at the end of each source row, in elements, with range [0, infinity)
50 * @param targetPaddingElements The number of padding elements at the end of each target row, in elements, with range [0, infinity)
51 * @param worker Optional worker object to distribute the computation
52 */
53 static inline void convertARGB32ToBGRA32(const uint8_t* source, uint8_t* target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker* worker = nullptr);
54
55 /**
56 * Converts a frame with ARGB32 pixel format to RGB24 pixel format.
57 * @param source The source frame buffer, must be valid
58 * @param target The target frame buffer, must be valid
59 * @param width The width of the frame in pixel, with range [1, infinity)
60 * @param height The height of the frame in pixel, with range [1, infinity)
61 * @param flag Determining the type of conversion
62 * @param sourcePaddingElements The number of padding elements at the end of each source row, in elements, with range [0, infinity)
63 * @param targetPaddingElements The number of padding elements at the end of each target row, in elements, with range [0, infinity)
64 * @param worker Optional worker object to distribute the computation
65 */
66 static inline void convertARGB32ToRGB24(const uint8_t* source, uint8_t* target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker* worker = nullptr);
67
68 /**
69 * Converts a frame with ARGB32 pixel format to RGBA32 pixel format.
70 * @param source The source frame buffer, must be valid
71 * @param target The target frame buffer, must be valid
72 * @param width The width of the frame in pixel, with range [1, infinity)
73 * @param height The height of the frame in pixel, with range [1, infinity)
74 * @param flag Determining the type of conversion
75 * @param sourcePaddingElements The number of padding elements at the end of each source row, in elements, with range [0, infinity)
76 * @param targetPaddingElements The number of padding elements at the end of each target row, in elements, with range [0, infinity)
77 * @param worker Optional worker object to distribute the computation
78 */
79 static inline void convertARGB32ToRGBA32(const uint8_t* source, uint8_t* target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker* worker = nullptr);
80};
81
82inline void FrameConverterARGB32::convertARGB32ToARGB32(const uint8_t* source, uint8_t* target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker* worker)
83{
84 ocean_assert(source != nullptr && target != nullptr);
85 ocean_assert(width >= 1u && height >= 1u);
86
87 FrameChannels::transformGeneric<uint8_t, 4u>(source, target, width, height, flag, sourcePaddingElements, targetPaddingElements, worker);
88}
89
90inline void FrameConverterARGB32::convertARGB32ToBGRA32(const uint8_t* source, uint8_t* target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker* worker)
91{
92 ocean_assert(source != nullptr && target != nullptr);
93 ocean_assert(width >= 1u && height >= 1u);
94
95 FrameChannels::reverseChannelOrder<uint8_t, 4u>(source, target, width, height, flag, sourcePaddingElements, targetPaddingElements, worker);
96}
97
98inline void FrameConverterARGB32::convertARGB32ToRGB24(const uint8_t* source, uint8_t* target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker* worker)
99{
100 ocean_assert(source != nullptr && target != nullptr);
101 ocean_assert(width >= 1u && height >= 1u);
102
103 FrameChannels::removeFirstChannel<uint8_t, 4u>(source, target, width, height, flag, sourcePaddingElements, targetPaddingElements, worker);
104}
105
106inline void FrameConverterARGB32::convertARGB32ToRGBA32(const uint8_t* source, uint8_t* target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker* worker)
107{
108 ocean_assert(source != nullptr && target != nullptr);
109 ocean_assert(width >= 1u && height >= 1u);
110
111 // source frame A R G B
112 // 0 1 2 3
113 // target frame R G B A
114 // pattern 1 2 3 0
115 constexpr unsigned int shufflePattern = 0x0321;
116
117 FrameChannels::shuffleChannels<uint8_t, 4u, 4u, shufflePattern>(source, target, width, height, flag, sourcePaddingElements, targetPaddingElements, worker);
118}
119
120}
121
122}
123
124#endif // META_OCEAN_CV_FRAME_CONVERTER_ARGB_32_H
This class implements functions to convert frames with ARGB 32 bit pixel format.
Definition FrameConverterARGB32.h:26
static void convertARGB32ToBGRA32(const uint8_t *source, uint8_t *target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker *worker=nullptr)
Converts a frame with ARGB32 pixel format to BGRA32 pixel format.
Definition FrameConverterARGB32.h:90
static void convertARGB32ToARGB32(const uint8_t *source, uint8_t *target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker *worker=nullptr)
Converts a frame with ARGB32 pixel format to ARGB32 pixel format.
Definition FrameConverterARGB32.h:82
static void convertARGB32ToRGBA32(const uint8_t *source, uint8_t *target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker *worker=nullptr)
Converts a frame with ARGB32 pixel format to RGBA32 pixel format.
Definition FrameConverterARGB32.h:106
static void convertARGB32ToRGB24(const uint8_t *source, uint8_t *target, const unsigned int width, const unsigned int height, const ConversionFlag flag, const unsigned int sourcePaddingElements, const unsigned int targetPaddingElements, Worker *worker=nullptr)
Converts a frame with ARGB32 pixel format to RGB24 pixel format.
Definition FrameConverterARGB32.h:98
This is the base class for all frame converter classes.
Definition FrameConverter.h:32
ConversionFlag
Definition of individual conversion flags.
Definition FrameConverter.h:39
This class implements a worker able to distribute function calls over different threads.
Definition Worker.h:33
The namespace covering the entire Ocean framework.
Definition Accessor.h:15