8#ifndef META_OCEAN_PLATFORM_GL_CONTEXT_ASSOCIATED_H 
    9#define META_OCEAN_PLATFORM_GL_CONTEXT_ASSOCIATED_H 
   60        inline bool hasContext() 
const;
 
 
   82    associatedContext_(&context)
 
 
This class implements the base class for all object which have an associated context.
Definition ContextAssociated.h:31
 
ContextAssociated()=default
Creates a new object without associated context.
 
Context * associatedContext_
The OpenGL context which is associated with this framebuffer.
Definition ContextAssociated.h:78
 
bool hasContext() const
Returns whether this object has a valid associated context.
Definition ContextAssociated.h:94
 
virtual ~ContextAssociated()
Destructs this object.
 
Context & context()
Returns the associated context of this object.
Definition ContextAssociated.h:87
 
virtual bool setContext(Context &context)
Sets the context of this object.
 
This class encapsulates an OpenGL context.
Definition platform/gl/Context.h:29
 
The namespace covering the entire Ocean framework.
Definition Accessor.h:15