8 #ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_BOOLEAN_TRIGGER_H
9 #define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_BOOLEAN_TRIGGER_H
17 namespace SceneDescription
This class is the base class for all scene description fields.
Definition: Field.h:36
This class implements a node specification object.
Definition: scenedescription/Node.h:77
This class implements a x3d boolean trigger node.
Definition: BooleanTrigger.h:31
size_t objectAddress() const override
Returns the address of the most derived object.
bool onFieldChanging(const std::string &fieldName, const Field &field) override
Explicit changing event function for node fields.
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
SingleBool triggerTrue_
TriggerTrue field.
Definition: BooleanTrigger.h:66
BooleanTrigger(const SDXEnvironment *environment)
Creates a new x3d boolean trigger node.
SingleTime setTriggerTime_
Set_triggerTime field.
Definition: BooleanTrigger.h:63
This class implements an abstract x3d child node.
Definition: X3DChildNode.h:31
This class implements a node environment container.
Definition: SDXNode.h:62
The namespace covering the entire Ocean framework.
Definition: Accessor.h:15