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BooleanFilter.h
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1/*
2 * Copyright (c) Meta Platforms, Inc. and affiliates.
3 *
4 * This source code is licensed under the MIT license found in the
5 * LICENSE file in the root directory of this source tree.
6 */
7
8#ifndef META_OCEAN_SCENEDESCRIPTION_SDX_X3D_BOOLEAN_FILTER_H
9#define META_OCEAN_SCENEDESCRIPTION_SDX_X3D_BOOLEAN_FILTER_H
10
13
14namespace Ocean
15{
16
17namespace SceneDescription
18{
19
20namespace SDX
21{
22
23namespace X3D
24{
25
26/**
27 * This class implements a x3d boolean filter node.
28 * @ingroup scenedescriptionsdxx3d
29 */
30class OCEAN_SCENEDESCRIPTION_SDX_X3D_EXPORT BooleanFilter : virtual public X3DChildNode
31{
32 public:
33
34 /**
35 * Creates a new x3d boolean filter node.
36 * @param environment Node environment
37 */
38 explicit BooleanFilter(const SDXEnvironment* environment);
39
40 protected:
41
42 /**
43 * Specifies the node type and the fields of this node.
44 * @return Unique node specification of this node
45 */
47
48 /**
49 * Explicit changing event function for node fields.
50 * @see X3DNode::onFieldChanging().
51 */
52 bool onFieldChanging(const std::string& fieldName, const Field& field) override;
53
54 /**
55 * Returns the address of the most derived object.
56 * @see Node::objectAddress().
57 */
58 size_t objectAddress() const override;
59
60 protected:
61
62 /// Set_boolean field.
64
65 /// InputFalse field.
67
68 /// InputNegate field.
70
71 /// InputTrue field.
73};
74
75}
76
77}
78
79}
80
81}
82
83#endif // META_OCEAN_SCENEDESCRIPTION_SDX_X3D_BOOLEAN_FILTER_H
This class is the base class for all scene description fields.
Definition Field.h:36
This class implements a node specification object.
Definition scenedescription/Node.h:77
This class implements a x3d boolean filter node.
Definition BooleanFilter.h:31
size_t objectAddress() const override
Returns the address of the most derived object.
SingleBool setBoolean_
Set_boolean field.
Definition BooleanFilter.h:63
SingleBool inputTrue_
InputTrue field.
Definition BooleanFilter.h:72
NodeSpecification specifyNode()
Specifies the node type and the fields of this node.
BooleanFilter(const SDXEnvironment *environment)
Creates a new x3d boolean filter node.
SingleBool inputFalse_
InputFalse field.
Definition BooleanFilter.h:66
SingleBool inputNegate_
InputNegate field.
Definition BooleanFilter.h:69
bool onFieldChanging(const std::string &fieldName, const Field &field) override
Explicit changing event function for node fields.
This class implements an abstract x3d child node.
Definition X3DChildNode.h:31
This class implements a node environment container.
Definition SDXNode.h:62
The namespace covering the entire Ocean framework.
Definition Accessor.h:15